2017-2018/ISN/P5js/lib/sketch.js

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var white = 205;
var black = 0;
var baseBall = function (p) {
var x = 50;
var y = 50;
p.setup = function () {
p.createCanvas(500, 100);
};
p.draw = function () {
p.background(white)
p.fill(black)
p.ellipse(x, y, 20, 20);
x += 1
if (x > 500) {x = 0};
}
};
var myp5 = new p5(baseBall, 'cbase');
var pacmanBall = function (p) {
var x = 50;
var y = 50;
var speed = 2;
var Xspeed = p.random()*speed;
var Yspeed = p.random()*speed;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white)
p.fill(black)
p.ellipse(x, y, 20, 20);
x = (x + Xspeed) % 100
y = (y + Yspeed) % 100
}
};
var myp5 = new p5(pacmanBall, 'c1');
var myp5 = new p5(pacmanBall, 'c1bis');
var randomBall = function (p) {
var x = 50;
var y = 50;
var factor = 5;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white);
p.fill(black);
x += (p.random() - 0.5)*factor;
y += (p.random() - 0.5)*factor;
p.ellipse(x, y, 20, 20);
if (x<0 || x>100 || y<0 || y>100) {
x = 50;
y = 50;
}
}
};
var myp5 = new p5(randomBall, 'c2');
var myp5 = new p5(randomBall, 'c2bis');
var boundcingBall = function (p) {
var x = 25;
var y = 25;
var radius = 20
var speed = 5;
var Xspeed = (p.random()-0.5)*speed;
var Yspeed = (p.random()-0.5)*speed;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white);
p.fill(black);
x += Xspeed
y += Yspeed
p.ellipse(x, y, radius, radius);
if ((x-radius < 0) || (x+radius > 100)) {
Xspeed = - Xspeed
};
if ((y-radius < 0) || (y+radius > 100)) {
Yspeed = - Yspeed
};
}
};
var myp5 = new p5(boundcingBall, 'c3');
var myp5 = new p5(boundcingBall, 'c3bis');
var circleBall = function (p) {
var x = 25;
var y = 25;
var ballRadius = 5;
var t = 0;
var speed = 0.1;
var pathRadius = 20;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white);
p.fill(black);
t += speed;
x = p.cos(t) * pathRadius + 50;
y = p.sin(t) * pathRadius + 50;
p.ellipse(x, y, ballRadius, ballRadius);
}
};
var myp5 = new p5(circleBall, 'c4');
var myp5 = new p5(circleBall, 'c4bis');
var waveBall = function (p) {
var x = 50;
var y = 25;
var ballRadius = 20;
var t = 0;
var speed = 0.1;
var pathRadius = 20;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white);
p.fill(black);
t += speed;
y = p.cos(t) * pathRadius + 50;
p.ellipse(x, y, ballRadius, ballRadius);
}
};
var myp5 = new p5(waveBall, 'c5');
var myp5 = new p5(waveBall, 'c5bis');
var gravityBall = function (p) {
var ballRadius = 20;
var x = 25;
var y = 80;
var Xspeed = 1;
var Yspeed = -3;
var Xgrav = 0;
var Ygrav = 0.1;
p.setup = function () {
p.createCanvas(100, 100);
};
p.draw = function () {
p.background(white);
p.fill(black);
Yspeed += Ygrav;
x += Xspeed;
y += Yspeed;
p.ellipse(x, y, ballRadius, ballRadius);
if (y > 100) {
x = 25;
y = 80;
Xspeed = 1;
Yspeed = -3;
Xgrav = 0;
Ygrav = 0.1;
}
}
};
var myp5 = new p5(gravityBall, 'c6');
var myp5 = new p5(gravityBall, 'c6bis');