169 lines
3.7 KiB
JavaScript
169 lines
3.7 KiB
JavaScript
var white = 205;
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var black = 0;
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var baseBall = function (p) {
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var x = 50;
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var y = 50;
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p.setup = function () {
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p.createCanvas(500, 100);
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};
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p.draw = function () {
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p.background(white)
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p.fill(black)
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p.ellipse(x, y, 20, 20);
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x += 1
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if (x > 500) {x = 0};
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}
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};
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var myp5 = new p5(baseBall, 'cbase');
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var pacmanBall = function (p) {
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var x = 50;
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var y = 50;
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var speed = 2;
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var Xspeed = p.random()*speed;
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var Yspeed = p.random()*speed;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white)
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p.fill(black)
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p.ellipse(x, y, 20, 20);
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x = (x + Xspeed) % 100
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y = (y + Yspeed) % 100
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}
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};
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var myp5 = new p5(pacmanBall, 'c1');
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var myp5 = new p5(pacmanBall, 'c1bis');
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var randomBall = function (p) {
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var x = 50;
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var y = 50;
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var factor = 5;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white);
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p.fill(black);
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x += (p.random() - 0.5)*factor;
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y += (p.random() - 0.5)*factor;
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p.ellipse(x, y, 20, 20);
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if (x<0 || x>100 || y<0 || y>100) {
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x = 50;
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y = 50;
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}
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}
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};
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var myp5 = new p5(randomBall, 'c2');
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var myp5 = new p5(randomBall, 'c2bis');
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var boundcingBall = function (p) {
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var x = 25;
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var y = 25;
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var radius = 20
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var speed = 5;
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var Xspeed = (p.random()-0.5)*speed;
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var Yspeed = (p.random()-0.5)*speed;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white);
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p.fill(black);
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x += Xspeed
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y += Yspeed
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p.ellipse(x, y, radius, radius);
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if ((x-radius < 0) || (x+radius > 100)) {
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Xspeed = - Xspeed
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};
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if ((y-radius < 0) || (y+radius > 100)) {
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Yspeed = - Yspeed
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};
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}
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};
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var myp5 = new p5(boundcingBall, 'c3');
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var myp5 = new p5(boundcingBall, 'c3bis');
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var circleBall = function (p) {
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var x = 25;
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var y = 25;
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var ballRadius = 5;
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var t = 0;
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var speed = 0.1;
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var pathRadius = 20;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white);
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p.fill(black);
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t += speed;
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x = p.cos(t) * pathRadius + 50;
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y = p.sin(t) * pathRadius + 50;
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p.ellipse(x, y, ballRadius, ballRadius);
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}
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};
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var myp5 = new p5(circleBall, 'c4');
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var myp5 = new p5(circleBall, 'c4bis');
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var waveBall = function (p) {
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var x = 50;
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var y = 25;
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var ballRadius = 20;
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var t = 0;
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var speed = 0.1;
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var pathRadius = 20;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white);
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p.fill(black);
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t += speed;
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y = p.cos(t) * pathRadius + 50;
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p.ellipse(x, y, ballRadius, ballRadius);
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}
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};
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var myp5 = new p5(waveBall, 'c5');
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var myp5 = new p5(waveBall, 'c5bis');
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var gravityBall = function (p) {
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var ballRadius = 20;
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var x = 25;
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var y = 80;
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var Xspeed = 1;
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var Yspeed = -3;
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var Xgrav = 0;
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var Ygrav = 0.1;
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p.setup = function () {
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p.createCanvas(100, 100);
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};
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p.draw = function () {
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p.background(white);
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p.fill(black);
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Yspeed += Ygrav;
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x += Xspeed;
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y += Yspeed;
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p.ellipse(x, y, ballRadius, ballRadius);
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if (y > 100) {
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x = 25;
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y = 80;
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Xspeed = 1;
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Yspeed = -3;
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Xgrav = 0;
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Ygrav = 0.1;
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}
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}
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};
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var myp5 = new p5(gravityBall, 'c6');
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var myp5 = new p5(gravityBall, 'c6bis');
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