655 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			655 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # This is a configuration file for the MOC player.  It should be named
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| # 'config' and placed in the ~/.moc directory.  As this file can specify
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| # commands which invoke other applications, MOC will refuse to start if it
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| # is not owned by either root or the current user, or if it is writable by
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| # anyone other than it's owner.  All options are given with their default
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| # values, and therefore commented.
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| 
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| # Comments begin with '#'.
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| # You can use quotes and escape ('\') in parameters.
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| #
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| # You can have variable values substituted by enclosing the variable name
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| # as "${...}".  (This only applies to the portion of the option following
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| # the ' ='.)  Variables are substituted first from the environment then,
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| # if not found, from the configuration options.  (Note that the value of
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| # a configuration option substituted is that which it has at the time the
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| # substitution variable is encountered.)  If there is a naming conflict
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| # between an environment and configuration variable, you may be able to
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| # resolve it by using lowercase as the environment variable matches are
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| # case-sensitive whereas the configuration variables are not.
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| #
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| # You can also use the form "${...:-...}" where the value in the second
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| # position will be substituted if the variable name given in the first
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| # position is unset or null.
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| #
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| # So, for example:
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| #
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| #     MusicDir = /music/${USER:-public}
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| #     Fastdir1 = ${MusicDir}/mp3/rock
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| #     Fastdir2 = ${MusicDir}/mp3/electronic
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| #     Fastdir3 = ${MusicDir}/mp3/rap
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| #     Fastdir4 = ${MusicDir}/mp3/etc
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| #
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| # Variable names are limited to those accepted by the BASH shell; that
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| # is, those comprising the upper- and lowercase ASCII characters, digits
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| # and the underscore.
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| #
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| # If you need to use the "${" sequence for any other purpose, write "$${"
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| # and it will be replaced by "${" and not treated as a substitution.
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| #
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| # Some options take lists of strings as their values.  The strings are
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| # separated by colons.  Additional strings can be appended to the list
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| # using "+ =" in place of a plain "=" to assign the value.  For an example,
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| # see the XTerms option.
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| #
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| # You can override any configuration option when you run MOC using the
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| # '-O' command line option:
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| #
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| #     mocp -O AutoNext =no -O messagelingertime=1 -O XTerms+=xxt:xwt
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| #
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| # This command line option can be repeated as many times as needed and
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| # the configuration option name is not case sensitive.  (Note that MOC
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| # does not perform variable substitution on the value of such overridden
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| # configuration options.)  Most option values are set before the
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| # configuration file is processed (which allows the new values to be
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| # picked up by substitutions), however list-valued options are overridden
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| # afterwards (which gives the choice of whether the configured values are
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| # replaced or added to).
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| 
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| # Remember that the client and server are separate processes and the
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| # server will retain the configuration values formed from the environment
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| # within which it was originally started.
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| 
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| # Show file titles (title, author, album) instead of file names?
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| #ReadTags = yes
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| 
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| # In which directory do you store your music files?  If you specify it
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| # you will be able to jump straight to this directory with the '-m'
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| # parameter or the 'm' command.  This can also point to a playlist.
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| #
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| # Example:    MusicDir = "/home/joe/music"
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| #
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| MusicDir		= "/media/documents/musique/"
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| 
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| # Start in the music directory by default?  If set to 'no', start
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| # in the current directory by default.  A single directory on
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| # the command line takes precedence.
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| #StartInMusicDir = no
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| 
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| # How to sort?  FileName is the option's only value for now.
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| #Sort = FileName
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| 
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| # Show errors in the streams (for example, broken frames in MP3 files)?
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| #ShowStreamErrors = no
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| 
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| # Ignore CRC errors in MP3 files?  Most players do that, so the default
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| # value is 'yes'.
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| #MP3IgnoreCRCErrors = yes
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| 
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| # Set playback toggles.
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| #Repeat = no
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| #Shuffle = no
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| #AutoNext = yes
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| 
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| # Default FormatString:
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| #
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| #   %n - Track number
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| #   %a - Artist
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| #   %A - Album
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| #   %t - Title
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| #   %(X:TRUE:FALSE) - Ternary expression: if X exists, do TRUE,
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| #                     otherwise FALSE.  The escape character must
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| #                     be doubled (i.e., '\\').  (See zshmisc
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| #                     documentation for more information.)
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| #
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| #FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)"
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| 
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| # Input and ouput buffer sizes (in kilobytes).
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| #InputBuffer = 512                  # Minimum value is 32KB
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| #OutputBuffer = 512                 # Minimum value is 128KB
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| 
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| # How much to fill the input buffer before playing (in kilobytes)?
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| # This can't be greater than the value of InputBuffer.  While this has
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| # a positive effect for network streams, it also causes the broadcast
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| # audio to be delayed.
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| #Prebuffering = 64
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| 
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| # Use this HTTP proxy server for internet streams.  If not set, the
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| # environment variables http_proxy and ALL_PROXY will be used if present.
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| #
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| # Format: HTTPProxy = PROXY_NAME:PORT
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| #
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| #HTTPProxy =
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| 
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| # Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for
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| # debugging).  You can enter more than one driver as a colon-separated
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| # list.  The first working driver will be used.
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| SoundDriver = PULSEAUDIO:JACK:ALSA:OSS 
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| 
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| # Jack output settings.
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| #JackClientName = "moc"
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| #JackStartServer = no
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| #JackOutLeft = "system:playback_1"
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| #JackOutRight = "system:playback_2"
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| 
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| # OSS output settings.
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| #OSSDevice = /dev/dsp
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| #OSSMixerDevice = /dev/mixer
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| #OSSMixerChannel1 = pcm             # 'pcm', 'master' or 'speaker'
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| #OSSMixerChannel2 = master          # 'pcm', 'master' or 'speaker'
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| 
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| # ALSA output settings.
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| #ALSADevice = default
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| #ALSAMixer1 = PCM
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| #ALSAMixer2 = Master
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| 
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| # Save software mixer state?
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| # If enabled, a file 'softmixer' will be created in '~/.moc/' storing the
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| # mixersetting set when the server is shut down.
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| # Note that there is a "hidden" 'Amplification' setting in that file.
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| # Amplification (0-200) is used to scale the mixer setting (0-100).  This
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| # results in a higher signal amplitude but may also produce clipping.
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| #Softmixer_SaveState = yes
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| 
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| # Save equalizer state?
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| # If enabled, a file 'equalizer' will be created in '~/.moc/' storing the
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| # equalizer settings when the server is shut down.
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| # Note that there is a "hidden" 'Mixin' setting in that file.
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| # Mixin (0.0-1.0) is used to determine how much of the original signal is
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| # used after equalizing.  0 means to only use the equalized sound, while 1
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| # effectively disabled the mixer.  The default is 0.25.
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| #Equalizer_SaveState = yes
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| 
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| # Show files with dot at the beginning?
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| #ShowHiddenFiles = no
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| 
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| # Hide file name extensions?
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| #HideFileExtension = no
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| 
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| # Show file format in menu?
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| #ShowFormat = yes
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| 
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| # Show file time in menu?  Possible values: 'yes', 'no' and 'IfAvailable'
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| # (meaning show the time only when it is already known, which often works
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| # faster).
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| #ShowTime = IfAvailable
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| 
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| # Show time played as a percentage in the time progress bar.
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| #ShowTimePercent = no
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| 
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| # Values of the TERM environment variable which are deemed to be xterms.
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| #XTerms = xterm
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| #XTerms + = xterm-colour:xterm-color
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| #XTerms + = xterm-256colour:xterm-256color
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| #XTerms + = rxvt:rxvt-unicode
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| #XTerms + = rxvt-unicode-256colour:rxvt-unicode-256color
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| #XTerms + = eterm
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| 
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| # Theme file to use.  This can be absolute path or relative to
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| # /usr/share/moc/themes/ (depends on installation prefix) or
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| # ~/.moc/themes/ .
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| #
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| # Example:    Theme = laras_theme
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| #
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| Theme           = "moca_theme"
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| 
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| # The theme used when running on an xterm.
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| #
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| # Example:    XTermTheme = transparent-background
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| #
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| #XTermTheme =
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| 
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| # Should MOC try to autoload the default lyrics file for an audio?  (The
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| # default lyrics file is a text file with the same file name as the audio
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| # file name with any trailing "extension" removed.)
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| #AutoLoadLyrics = yes
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| 
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| # MOC directory (where pid file, socket and state files are stored).
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| # You can use ~ at the beginning.
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| #MOCDir = ~/.moc
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| 
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| # Use mmap() to read files.  mmap() is much slower on NFS.
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| #UseMMap = no
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| 
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| # Use MIME to identify audio files.  This can make for slower loading
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| # of playlists but is more accurate than using "extensions".
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| #UseMimeMagic = no
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| 
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| # Assume this encoding for ID3 version 1/1.1 tags (MP3 files).  Unlike
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| # ID3v2, UTF-8 is not used here and MOC can't guess how tags are encoded.
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| # Another solution is using librcc (see the next option).  This option is
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| # ignored if UseRCC is set to 'yes'.
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| #ID3v1TagsEncoding = WINDOWS-1250
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| 
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| # Use librcc to fix ID3 version 1/1.1 tags encoding.
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| #UseRCC = yes
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| 
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| # Use librcc to filenames and directory names encoding.
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| #UseRCCForFilesystem = yes
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| 
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| # When this option is set the player assumes that if the encoding of
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| # ID3v2 is set to ISO-8859-1 then the ID3v1TagsEncoding is actually
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| # that and applies appropriate conversion.
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| #EnforceTagsEncoding = no
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| 
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| # Enable the conversion of filenames from the local encoding to UTF-8.
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| #FileNamesIconv = no
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| 
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| # Enable the conversion of the xterm title from UTF-8 to the local encoding.
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| #NonUTFXterm = no
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| 
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| # Remember the playlist after exit?
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| #SavePlaylist = yes
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| 
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| # When using more than one client (interface) at a time, do they share
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| # the playlist?
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| #SyncPlaylist = yes
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| 
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| # Choose a keymap file (relative to '~/.moc/' or using an absolute path).
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| # An annotated example keymap file is included ('keymap.example').
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| #
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| # Example:    Keymap = my_keymap
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| #
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| Keymap = keymap
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| 
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| # Use ASCII rather than graphic characters for drawing lines.  This
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| # helps on some terminals.
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| #ASCIILines = no
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| 
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| # FastDirs, these allow you to jump directly to a directory, the key
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| # bindings are in the keymap file.
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| #
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| # Examples:   Fastdir1 = /mp3/rock
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| #             Fastdir2 = /mp3/electronic
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| #             Fastdir3 = /mp3/rap
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| #             Fastdir4 = /mp3/etc
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| #
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| #Fastdir1 =
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| #Fastdir2 =
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| #Fastdir3 =
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| #Fastdir4 =
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| #Fastdir5 =
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| #Fastdir6 =
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| #Fastdir7 =
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| #Fastdir8 =
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| #Fastdir9 =
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| #Fastdir10 =
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| 
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| # How fast to seek (in number of seconds per keystroke).  The first
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| # option is for normal seek and the second for silent seek.
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| #SeekTime = 1
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| #SilentSeekTime = 5
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| 
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| # PreferredDecoders allows you to specify which decoder should be used
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| # for any given audio format.  It is a colon-separated list in which
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| # each entry is of the general form 'code(decoders)', where 'code'
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| # identifies the audio format and 'decoders' is a comma-separated list
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| # of decoders in order of preference.
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| #
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| # The audio format identifier may be either a filename extension or a
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| # MIME media type.  If the latter, the format is 'type/subtype' (e.g.,
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| # 'audio/flac').  Because different systems may give different MIME
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| # media types, any 'x-' prefix of the subtype is ignored both here and
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| # in the actual file MIME type (so all combinations of 'audio/flac' and
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| # 'audio/x-flac' match each other).
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| #
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| # For Internet streams the matching is done on MIME media type and on
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| # actual content.  For files the matches are made on MIME media type
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| # (if the 'UseMimeMagic' option is set) and on filename extension.  The
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| # MIME media type of a file is not determined until the first entry for
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| # MIME is encountered in the list.
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| #
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| # The matching is done in the order of appearance in the list with any
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| # entries added from the command line being matched before those listed
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| # here.  Therefore, if you place all filename extension entries before
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| # all MIME entries you will speed up MOC's processing of directories
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| # (which could be significant for remote file systems).
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| #
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| # The decoder list may be empty, in which case no decoders will be used
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| # for files (and files with that audio format ignored) while Internet
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| # streams will be assessed on the actual content.  Any decoder position
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| # may contain an asterisk, in which case any decoder not otherwise listed
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| # which can handle the audio format will be used.  It is not an error to
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| # list the same decoder twice, but neither does it make sense to do so.
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| #
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| # If you have a mix of audio and non-audio files in your directories, you
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| # may wish to include entries at top of the list which ignore non-audio
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| # files by extension.
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| #
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| # In summary, the PreferredDecoders option provides fine control over the
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| # type of matching which is performed (filename extension, MIME media
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| # type and streamed media content) and which decoder(s) (if any) are used
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| # based on the option's list entries and their ordering.
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| #
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| # Examples:   aac(aac,ffmpeg)             first try FAAD2 for AACs then FFmpeg
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| #             mp3()                       ignore MP3 files
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| #             wav(*,sndfile)              use sndfile for WAV as a last resort
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| #             ogg(vorbis,*):flac(flac,*)  try Xiph decoders first
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| #             ogg():audio/ogg()           ignore OGG files, and
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| #                                         force Internet selection by content
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| #             gz():html()                 ignore some non-audio files
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| #
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| # Any unspecified audio formats default to trying all decoders.
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| # Any unknown (or misspelt) drivers are ignored.
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| # All names are case insensitive.
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| # The default setting reflects the historical situation modified by
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| # the experience of users.
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| #
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| #PreferredDecoders  = aac(aac,ffmpeg):m4a(ffmpeg)
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| #PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg)
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| #PreferredDecoders += sid(sidplay2):mus(sidplay2)
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| #PreferredDecoders += wav(sndfile,*,modplug,ffmpeg)
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| #PreferredDecoders += wv(wavpack,*,ffmpeg)
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| #PreferredDecoders += audio/aac(aac):audio/aacp(aac):audio/m4a(ffmpeg)
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| #PreferredDecoders += audio/wav(sndfile,*,modplug)
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| 
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| # The following PreferredDecoders attempt to handle the ambiguity surrounding
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| # container types such as OGG for files.  The first two entries will force
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| # a local file to the correct decoder (assuming the .ogg file contains Vorbis
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| # audio), while the MIME media types will cause Internet audio streams to
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| # be assessed on content (which may be either Vorbis or Speex).
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| #
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| #PreferredDecoders += ogg(vorbis,ffmpeg):oga(vorbis,ffmpeg):ogv(ffmpeg)
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| #PreferredDecoders += opus(ffmpeg)
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| #PreferredDecoders += spx(speex)
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| #PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis)
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| 
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| # Which resampling method to use.  There are a few methods of resampling
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| # sound supported by libresamplerate.  The default is 'Linear') which is
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| # also the fastest.  A better description can be found at:
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| #
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| #    http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters
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| #
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| # but briefly, the following methods are based on bandlimited interpolation
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| # and are higher quality, but also slower:
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| #
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| #    SincBestQuality   - really slow (I know you probably have an xx GHz
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| #                        processor, but it's still not enough to not see
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| #                        this in the top output :)  The worst case
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| #                        Signal-to-Noise Ratio is 97dB.
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| #    SincMediumQuality - much faster.
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| #    SincFastest       - the fastest bandlimited interpolation.
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| #
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| # And these are lower quality, but much faster methods:
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| #
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| #    ZeroOrderHold - really poor quality, but it's really fast.
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| #    Linear - a bit better and a bit slower.
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| #
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| #ResampleMethod = Linear
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| 
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| # Always use this sample rate (in Hz) when opening the audio device (and
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| # resample the sound if necessary).  When set to 0 the device is opened
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| # with the file's rate.
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| #ForceSampleRate = 0
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| 
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| # By default, even if the sound card reports that it can output 24bit samples
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| # MOC converts 24bit PCM to 16bit.  Setting this option to 'yes' allows MOC
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| # to use 24bit output.  (The MP3 decoder, for example, uses this format.)
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| # This is disabled by default because there were reports that it prevents
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| # MP3 files from playing on some soundcards.
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| #Allow24bitOutput = no
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| 
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| # Use realtime priority for output buffer thread.  This will prevent gaps
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| # while playing even with heavy load.  The user who runs MOC must have
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| # permissions to set such a priority.  This could be dangerous, because it
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| # is possible that a bug in MOC will freeze your computer.
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| #UseRealtimePriority = no
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| 
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| # The number of audio files for which MOC will cache tags.  When this limit
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| # is reached, file tags are discarded on a least recently used basis (with
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| # one second resolution).  You can disable the cache by giving it a size of
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| # zero.  Note that if you decrease the cache size below the number of items
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| # currently in the cache, the number will not decrease immediately (if at
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| # all).
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| #TagsCacheSize = 256
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| 
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| # Number items in the playlist.
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| #PlaylistNumbering = yes
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| 
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| # Main window layouts can be configured.  You can change the position and
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| # size of the menus (directory and playlist).  You have three layouts and
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| # can switch between then using the 'l' key (standard mapping).  By default,
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| # only two layouts are configured.
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| #
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| # The format is as follows:
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| #
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| #     - Each layout is described as a list of menu entries.
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| #     - Each menu entry is of the form:
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| #
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| #           menu(position_x, position_y, width, height)
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| #
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| #       where 'menu' is either 'directory' or 'playlist'.
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| #     - The parameters define position and size of the menu.  They can
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| #       be absolute numbers (like 10) or a percentage of the screen size
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| #       (like 45%).
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| #     - 'width' and 'height' can have also value of 'FILL' which means
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| #        fill the screen from the menu's position to the border.
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| #     - Menus may overlap.
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| #
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| # You must describe at least one menu (default is to fill the whole window).
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| # There must be at least one layout (Layout1) defined; others can be empty.
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| #
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| # Example:    Layout1 = playlist(50%,50%,50%,50%)
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| #             Layout2 = ""
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| #             Layout3 = ""
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| #
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| #             Just one layout, the directory will occupy the whole
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| #             screen, the playlist will have 1/4 of the screen size
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| #             and be positioned at lower right corner.  (Note that
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| #             because the playlist will be hidden by the directory
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| #             you will have to use the TAB key to make the playlist
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| #             visible.)
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| #
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| # Example:    Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL)
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| #
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| #             The screen is split into two parts: playlist at the top
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| #             and the directory menu at the bottom.  Playlist will
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| #             occupy 10 lines and the directory menu the rest.
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| #
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| #Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%)
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| #Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%)
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| #Layout3 = ""
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| 
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| # When the song changes, should the menu be scrolled so that the currently
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| # played file is visible?
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| #FollowPlayedFile = yes
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| 
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| # What to do if the interface was started and the server is already playing
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| # something from the playlist?  If CanStartInPlaylist is set to 'yes', the
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| # interface will switch to the playlist.  When set to 'no' it will start
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| # from the last directory.
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| #CanStartInPlaylist = yes
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| 
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| # Executing external commands (1 - 10) invoked with key commands (F1 - F10
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| # by default).
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| #
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| # Some arguments are substituted before executing:
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| #
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| #     %f - file path
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| #     %i - title made from tags
 | |
| #     %S - start block mark (in seconds)
 | |
| #     %E - end block mark (in seconds)
 | |
| #
 | |
| # Data from tags can also be substituted:
 | |
| #
 | |
| #     %t - title
 | |
| #     %a - album
 | |
| #     %r - artist
 | |
| #     %n - track
 | |
| #     %m - time of the file (in seconds)
 | |
| #
 | |
| # The parameters above apply to the currently selected file.  If you change
 | |
| # them to capital letters, they are taken from the file currently playing.
 | |
| #
 | |
| # Programs are run using execv(), not a shell, so you can't do things like
 | |
| # redirecting the output to a file.  The command string is split using blank
 | |
| # characters as separators; the first element is the command to be executed
 | |
| # and the rest are its parameters, so if you use "echo Playing: %I" we run
 | |
| # program 'echo' (from $PATH) with 2 parameters: the string 'Playing:' and
 | |
| # the title of the file currently playing.  Even if the title contains
 | |
| # spaces, it's still one parameter and it's safe if it contains `rm -rf /`.
 | |
| #
 | |
| # Examples:   ExecCommand1 = "cp %f /mnt/usb_drive"
 | |
| #             ExecCommand2 = "/home/joe/now_playing %I"
 | |
| #
 | |
| #ExecCommand1 =
 | |
| #ExecCommand2 =
 | |
| #ExecCommand3 =
 | |
| #ExecCommand4 =
 | |
| #ExecCommand5 =
 | |
| #ExecCommand6 =
 | |
| #ExecCommand7 =
 | |
| #ExecCommand8 =
 | |
| #ExecCommand9 =
 | |
| #ExecCommand10 =
 | |
| 
 | |
| # Display the cursor in the line with the selected file.  Some braille
 | |
| # readers (the Handy Tech modular series ZMU 737, for example) use the
 | |
| # cursor to focus and can make use of it to present the file line even
 | |
| # when other fields are changing.
 | |
| #UseCursorSelection = no
 | |
| 
 | |
| # Set the terminal title when running under xterm.
 | |
| #SetXtermTitle = yes
 | |
| 
 | |
| # Set the terminal title when running under screen.
 | |
| #SetScreenTitle = yes
 | |
| 
 | |
| # Display full paths instead of just file names in the playlist.
 | |
| #PlaylistFullPaths = yes
 | |
| 
 | |
| # The following setting describes how block markers are displayed in
 | |
| # the play time progress bar.  Its value is a string of exactly three
 | |
| # characters.  The first character is displayed in a position which
 | |
| # corresponds to the time marked as the start of a block and the last
 | |
| # character to the time marked as the end of the block.  The middle
 | |
| # character is displayed instead if both the start and the end of the block
 | |
| # would fall in the same position (within the resolution of the interface).
 | |
| # You can turn off the displaying of these block marker positions by using
 | |
| # three space characters.
 | |
| #BlockDecorators = "`\"'"
 | |
| 
 | |
| # How long (in seconds) to leave a message displayed on the screen.
 | |
| # Setting this to a high value allows you to scroll through the messages
 | |
| # using the 'hide_message' key.  Setting it to zero means you'll have to
 | |
| # be quick to see any message at all.  Any new messages will be queued up
 | |
| # and displayed after the current message's linger time expires.
 | |
| #MessageLingerTime = 3
 | |
| 
 | |
| # Does MOC display a prefix on delayed messages indicating
 | |
| # the number of queued messages still to be displayed?
 | |
| #PrefixQueuedMessages = yes
 | |
| 
 | |
| # String to append to the queued message count if any
 | |
| # error messages are still waiting to be displayed.
 | |
| #ErrorMessagesQueued = "!"
 | |
| 
 | |
| # Self-describing ModPlug options (with 'yes' or 'no' values).
 | |
| #ModPlug_Oversampling = yes
 | |
| #ModPlug_NoiseReduction = yes
 | |
| #ModPlug_Reverb = no
 | |
| #ModPlug_MegaBass = no
 | |
| #ModPlug_Surround = no
 | |
| 
 | |
| # ModPlug resampling mode.
 | |
| # Valid values are:
 | |
| #
 | |
| #     FIR -      8 tap fir filter (extremely high quality)
 | |
| #     SPLINE -   Cubic spline interpolation (high quality)
 | |
| #     LINEAR -   Linear interpolation (fast, good quality)
 | |
| #     NEAREST -  No interpolation (very fast, extremely bad sound quality)
 | |
| #
 | |
| #ModPlug_ResamplingMode = FIR
 | |
| 
 | |
| # Other self-describing ModPlug audio characteristic options.
 | |
| # (Note that the 32 bit sample size seems to be buggy.)
 | |
| #ModPlug_Channels = 2               # 1 or 2 channels
 | |
| #ModPlug_Bits = 16                  # 8, 16 or 32 bits
 | |
| #ModPlug_Frequency = 44100          # 11025, 22050, 44100 or 48000 Hz
 | |
| #ModPlug_ReverbDepth = 0            # 0 (quiet) to 100 (loud)
 | |
| #ModPlug_ReverbDelay = 0            # Delay in ms (usually 40-200ms)
 | |
| #ModPlug_BassAmount = 0             # 0 (quiet) to 100 (loud).
 | |
| #ModPlug_BassRange = 10             # Cutoff in Hz (10-100).
 | |
| #ModPlug_SurroundDepth = 0          # Surround level 0(quiet)-100(heavy).
 | |
| #ModPlug_SurroundDelay = 0          # Surround delay in ms, usually 5-40ms.
 | |
| #ModPlug_LoopCount = 0              # 0 (never), n (times) or -1 (forever)
 | |
| 
 | |
| # Self-describing TiMidity audio characteristic options.
 | |
| #TiMidity_Rate = 44100              # Between 8000 and 48000
 | |
| #TiMidity_Bits = 16                 # 8 or 16
 | |
| #TiMidity_Channels = 2              # 1 or 2
 | |
| #TiMidity_Volume = 100              # 0 to 800
 | |
| 
 | |
| # You can setup a TiMidity-Config-File here.
 | |
| # Leave it unset to use library defaults (/etc/timidity.cfg mostly).
 | |
| # Setting it to 'yes' also uses the library defaults.
 | |
| # Set it to 'no' if you don't have any configuration file.
 | |
| # Otherwise set it to the name of a specific file.
 | |
| #TiMidity_Config =
 | |
| 
 | |
| # Self-describing SidPlay2 audio characteristic options.
 | |
| #SidPlay2_DefaultSongLength = 180   # If not in database (in seconds)
 | |
| #SidPlay2_MinimumSongLength = 0     # Play at least n (in seconds)
 | |
| #SidPlay2_Frequency = 44100         # 4000 to 48000
 | |
| #SidPlay2_Bits = 16                 # 8 or 16
 | |
| #SidPlay2_Optimisation = 0          # 0 (worst quality) to 2 (best quality)
 | |
| 
 | |
| # Set path to a HVSC-compatible database (if not set, database is disabled).
 | |
| #SidPlay2_Database =
 | |
| 
 | |
| # SidPlay2 playback Mode:
 | |
| #
 | |
| #     "M": Mono (best for many SIDs)
 | |
| #     "S": Stereo
 | |
| #     "L"/"R": Left / Right
 | |
| #
 | |
| #SidPlay2_PlayMode = "M"
 | |
| 
 | |
| # Use start-song information from SID ('yes') or start at first song
 | |
| # ('no').  Songs before the start-song won't be played.  (Note that this
 | |
| # option previously took the values 1 and 0; these are now deprecated
 | |
| # in favour of 'yes' and 'no'.)
 | |
| #SidPlay2_StartAtStart = yes
 | |
| 
 | |
| # Play sub-tunes.  (Note that this option previously took the values 1
 | |
| # and 0; these are now deprecated in favour of 'yes' and 'no'.)
 | |
| #SidPlay2_PlaySubTunes = yes
 | |
| 
 | |
| # Run the OnSongChange command when a new song starts playing.
 | |
| # Specify the full path (i.e. no leading '~') of an executable to run.
 | |
| # Arguments will be passed, and you can use the following escapes:
 | |
| #
 | |
| #     %a artist
 | |
| #     %r album
 | |
| #     %f filename
 | |
| #     %t title
 | |
| #     %n track
 | |
| #     %d file duration in XX:YY form
 | |
| #     %D file duration, number of seconds
 | |
| #
 | |
| # No pipes/redirects can be used directly, but writing a shell script
 | |
| # can do the job.
 | |
| #
 | |
| # Example:    OnSongChange = "/home/jack/.moc/myscript %a %r"
 | |
| #
 | |
| #OnSongChange =
 | |
| 
 | |
| # If RepeatSongChange is 'yes' then MOC will execute the command every time
 | |
| # a song starts playing regardless of whether or not it is just repeating.
 | |
| # Otherwise the command will only be executed when a different song is
 | |
| # started.
 | |
| #RepeatSongChange = no
 | |
| 
 | |
| # Run the OnStop command (full path, no arguments) when MOC changes state
 | |
| # to stopped (i.e., when user stopped playing or changes a song).
 | |
| #OnStop = "/home/jack/.moc/myscript_on_stop"
 | |
| 
 | |
| # This option determines which song to play after finishing all the songs
 | |
| # in the queue.  Setting this to 'yes' causes MOC to play the song which
 | |
| # follows the song being played before queue playing started. If set to
 | |
| # 'no', MOC will play the song following the last song in the queue if it
 | |
| # is in the playlist.  The default is 'yes' because this is the way other
 | |
| # players usually behave.  (Note that this option previously took the
 | |
| # values 1 and 0; these are now deprecated in favour of 'yes' and 'no'.)
 | |
| #QueueNextSongReturn = yes
 |